Games
Released Games
Released April 2022
Desaturated Games, Team of 22
I am the lead UI designer for this strategy horror game. I was responsible for a team of artists and engineers who designed and implemented all UI aspects of our game. We wanted to have as minimal of a heads up display as possible and focused on how we could communicate diegetically, this was done through in close collaboration with the narrative and audio teams.
Because our team was small I also worked as a systems designer and on the marketing team as well as a few other one off tasks that needed to be done.
The Green Reaper
Itch IOS App Store Google Play Store
Released January 2022
Root Monster Studios, Team of 5
I was the Systems and UI designer on this project as well as doing many production tasks. This simple game started as a game jam that we decided to polish and release on mobile. It was inspired by many of the flash games that the team had played growing up. We made it to continue the tradition of making small games released for free for kids to play when they're supposed to be paying attention in class.
Smaller Game Projects
StarTale Games, team of 5.
I was a UI, level and Systems designer for this project.
Just One Bard is a 4 player PvE MOBA. It had a unique voxel art style and fully functional online multiplayer. It also featured an evolving loot model that made each run unique.
Team of 11
Made for the GMTK 2022 Game jam
I organized and coordinated a small team of friends to get this game done in 48 hours. I also did work on
Frequency Reload
Team of 7
I was brought onto this bullet hell game as a UI and sound designer and worked on the overall presentation with the other artists. After a while I took a leadership role for both the artists and musicians.
eventually we decided to shelve this game to focus on other projects.